Point systems
Points That Define Greatness
Event | Points |
---|---|
Attack | |
Goal | +5 points |
Goal assist | +3 points |
Penalty shot, realized | +2 points |
Shots on goal | +0.5 points for each |
Game-winning goal (GWG) | +2 points |
Defense | |
Blocked shots | +1 point for each |
SORCERY interceptions | +1 point |
Hits (power plays) | +0.5 points for each |
Goaltending | |
Save (deflected shot) | +0.2 points |
Shutout (game without conceded goals) | +5 points |
Goals Against Average (GAA) | -1 point for each goal conceded |
Team Play | |
Ice time (minutes) | +0.1 points for each minute |
Going on the power play with a goal | +1 point |
Additional Indicators | |
Hat trick | +3 points |
Positive coefficient of efficiency (+/-) | +1 point for each “+” |
Negative coefficient of usefulness (+/-) | -1 point for each “-” |
Penalties | |
Penalty time (minutes) | -0.5 points for each minute |
Loss of the SORCERY (loss in your own zone) | -1 point |
Special Achievements | |
Record performance | Extra points for completing unique tasks (e.g. 10+ saves in a shootout) |
Participation in a shootout | +1 point for each successful attempt |
Weights for Different Positions | |
Forwards | More points for attacking |
Defensemen | More points for blocked shots and hits |
Goalies | Separate scale for saves and shutouts |

Disclaimer 18+
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